Wednesday, September 26, 2012

Manifesto: Sequential Experience by Mood Alteration Through Space


How a place or space gives you “mood” can hardly be describe with just few sentences. People receive spatial information from the surrounding and spatial information in this sense is what the space and its elements together contribute to make certain mood. The stronger the imposition of that spatial information, the strong impact it has on a person. There are so many variables that contribute to have impact on a person’s experience ranging from a slightest change in light to physically dimensional closure. Of course the mood are subjective to each individuals, but majority of people would receive similar spatial information.

Mood itself is just part of an experience and can be varied along the journey so the question is “What makes up the overall experience?” There is a big difference of how people experience space motionless and sequentially because the aspect of a sequence requires changes, and changes can be by choice or fixed. It is much more interesting for people to choose than to let them walk by our foot steps so that they can have their own sequential experience.

In order to transmit the right spatial information, we need to know the elements that created them. A space with lots of design elements would give you many moods but a space with lesser design elements can really control the spatial information imposed. The exploration of the experience of mood alteration through space is done through the use of selected samples of the design elements such as dimension, light, and sound. These elements are chosen and put into sequence to create the most interactive and powerful spatial information along the journey.

The variety of choices of paths, inscribe with intended spatial information, can be taken in any sequence and that will alter the mood of a person. The exploration does not only explore the mood alteration impacted by space but also explores the whole experience individuals get from choosing their own sequential experience.


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