Nowadays, people are lazy because of the growth of
technologies that are available in life. People see and experience things on
screens with just a single click in your laptop. But does that experience
really real, or is it just things subjected to you? When we plan a trip to
foreign country, we look up for places to stay and where to visit in the net.
The decisions on choosing a hotel will commonly be judge on pictures of the
lobby, bedroom, or bathroom available. After you choose the hotel and booked them,
you have that subjective thought in you about that hotel experience. It would
be fun, it would be amazing, it would be nice and what so ever but when you
actually visited the place, do you always feel the same as when you are booking
the hotel?
This example clearly show that there are certain limits of
information a picture or a video can give you and this raises the question
“Does spaces also has limits?” Does the mind function better with 5 senses
turned on rather then 2?
I have done researches and case studies on how certain type
of space can triggers certain emotions. Mostly they are all combination of
design elements put together to create specific reactions. Some may require
narration before hand to make the experience work in that space or some may
require interaction with object or people to create atmosphere. So what I am
interested in is the essential role of the space itself? Can space on its own
triggers emotion? And how far does the space need to go in order to make you
feel?
The intention of the simulator is to search for the “limit”
of the space. The simulator will be taken some of the elements for designing
emotional space to the extreme for the test on how far a controlled space
should go in order transmit the intended message and for the participants to
give reaction.
In order to do so, they simulator needs to be program in a
routine of experiential test consisting of test in closure, test in visual, and
test in sound. Each test will have specific time duration predicted for a
response. The simulator operate by letting the participant stand in the middle
of a white empty box unnoticed of what happening next. The first test is the
closure test where the moveable walls will lean on the participant, creating
discomfort at certain moments. The second test will be the test in hearing.
Again the participant will stand in the middle of the box while the speaker in
different level plays a sound. This test will be dividing into two sets, low to
high frequency, and quiet to loud. The last test will be on visual where the
room will be lit off. Then the projector will start projecting images in
sequence fast to slow to test at what speed the participant can understand the
sequence. Different people will have wide range of emotional responses so the
simulator will record the response from the participants with specification of
time.
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